Tiny Trouble VR Privacy Policy
Last updated: November 7, 2026
This policy applies to Tiny Trouble VR on the Meta Quest
platform, including the version formerly named Tiny Trouble VR Demo.
1. Core Principle: We Do Not Collect Any User Information
We are committed to protecting user privacy.
The App has no developer-operated server. We do not and cannot
collect or upload any of your personal information.
- No personal data. We do not separately obtain or store your raw Meta User ID. We also do not retain copies of any of your purchase records, Meta passwords, payment-card numbers, or payment credentials.
- No data misuse. No data is used for advertising, profiling, or cross-app tracking.
2. Paid Levels and Purchase Verification
The App includes multiple levels. Currently, the Tiny Trouble and Alley
levels require a purchase to unlock.
- Users purchase an expansion through Meta's official channels to unlock these two levels. All payments, transactions, and account identification are managed entirely by the Meta platform.
- The App only reads product prices and purchase results locally through the Meta SDK to verify and restore your purchased levels on the headset.
- Purchase verification results are held temporarily in your headset's runtime memory. Local logs may record verification status and error codes. This data is never uploaded to us.
3. Local Game Data and Hand Tracking
All game-related data exists only on your local device. We never receive it.
- Game data. Your game saves, scores, game settings, and gesture profiles are all stored on your own headset.
- Hand tracking. The App uses on-device hand and finger position information provided by Meta Quest for flight and interaction. All processing takes place locally on the headset. We never collect or upload your hand-tracking data or raw camera images.
4. Third-Party Services
The App relies solely on the official Meta platform for app distribution,
account identification, payments, and purchase verification. The processing
of related platform information is governed by
Meta's Privacy Policy.
The App does not integrate any third-party advertising or analytics plugins.
5. Data Deletion (We Hold No User Data)
Because we do not hold any of your game saves, raw Meta User ID,
or purchase records, there are no records of your data
on the developer's side to delete.
- Local headset data. Game saves, settings, gesture profiles, and logs are stored on your headset. To remove them, use the headset's built-in app storage management controls.
- Meta platform data. Requests concerning account and transaction records managed by Meta must be made through Meta's official account or privacy controls.
6. Policy Updates
If this Privacy Policy changes, we will publish the changes on this page
and update the date above.
7. Contact
If you have any questions about this policy or local data handling, you
can contact us at the email address below. We provide this assistance
free of charge.
zp1412042552@gmail.com